Sample Lesson
MENTAL COMPUTATION
Practice Cards
(Version 1993)
Introduction
Mental computation is a very practical skill. It also plays a
vital role in helping students develop number sense and prepares them to
better understand subsequent mathematical topics.
The Michigan Essential Goals and Objectives for Mathematics
Education stress mental computation. A systematic program of
regular practice prepares students to attain these important mental
skills.
Use
The Mental Computation Practice Cards provide a helpful way to
obtain brief regular practice. The cards can be used 2 or 3 times
per week throughout the year. They need to be administered in a
mode where time can be regulated (to prevent using pencils for figuring
and to promote mental activity).
A set of cards is available for each grade level, three through
eight. There are four cards on each 8 1/2 in. by 11 in. sheet. The
answer key is on separate pages.
Format
Many of the cards can be duplicated and passed out to the
students one card at a time.
Some cards can be administered by making a transparency or
copying them on the chalkboard. Students write their answers on a scrap
of paper. Some cards can be given either as a written task where
students "see the numbers" or they can be given orally. When
given orally, the teacher reads the computation aloud and students write
the answer or give the answer as a choral response.
Cards
that can be given as written or oral tasks are labeled with this
symbol
Teachers may wish to give these designated oral/written cards twice
(separated by several days) once as an oral task then later as a written
task or vice versa.
Some cards require a higher level of reasoning - others call for
routine computation. The more nonroutine cards are labeled with *.
Students may need slightly more time to complete the task.
"Thinking cards" are labeled with an asterisk (*)
Scoring
Answers should be checked as soon as possible to provide
immediate feedback, but teachers can use discretion on maintaining a
record of scores. The practice opportunity is more important than the
record keeping.
Schedule
The mental computation skills covered on the cards approximate
the developmental sequence of computational skills covered during the
school year. Skip over any card when you feel your class is not ready.
Use the omitted cards later on in the year.
Time Limit
There is no standard time limit. A reasonable time limit is an
important part of mental computation practice. If the practice activity
is "oral", then the teacher is pacing the movement from one
computation to the next. If the activity is a written one, then a time
limit for the total card is needed. One minute from start to finish is
adequate for many cards. Two minutes may be necessary for more difficult
cards.
Teaching
The cards in and of themselves, do not teach mental computation
strategies. Classroom instruction on various mental computation
techniques is desirable. The cards only provide opportunity for
practice.
Curriculum
The listing of skills and the sequence of skills on the cards is
given at the end of this packet.
Directories
Cross-Referenced by Content
The skills covered by the practice cards are described under
separate cover: Mental Computation Skills. The following
code is used to enumerate these skills-
- WA Whole Number Addition
- WS Whole Number Subtraction
- WM Whole Number Multiplication
- WD Whole Number Division
- F Fractions
- D Decimals
- P Percent
In general, each card focuses on one skill. There are, however,
some cards where more than one skill is included. These cards are
indicated on the "cross-reference by content" directory with
this symbol (#).
Suggested Sequence
A suggested calendar sequence is given. This directory includes the
listing of the skills (named by their respective codes). This directory
shows the cycle for the skills.






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